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Mar 12, 2026
Videogames Evolve Beyond Mere Play into Cultural Phenomena
A new special issue of GAME journal invites scholars to explore how videogames transcend entertainment, examining their profound impact on culture, identity, and society. Discover the multifaceted dimensions of gaming as a socio-cultural practice.

Videogames have long transcended their perception as simple pastimes. A forthcoming special issue of the esteemed journal GAME – Games as Art, Media, Entertainment seeks to delve into this evolution, issuing a call for papers under the evocative title, “Beyond Play: Aesthetics, Technology, and Design in Videogames as Socio-Cultural Practices.” This initiative invites researchers to explore the profound ways in which interactive digital experiences function not merely as sources of amusement, but as dynamic engines shaping our identities, communities, values, and collective imaginaries.
The Expanding Horizon of Game Studies
The special issue, slated for publication in 2025, underscores a critical shift in academic discourse. It positions videogames as potent "cultural laboratories" where the interplay of aesthetics, intricate design strategies, and underlying technological infrastructures converges to foster novel forms of artistic expression and collective meaning-making. Far from being static artifacts, these digital worlds are presented as "lived practices," intricate negotiations between players and creators, humanity and artificial intelligence, and the boundless realms of imagination and computation.
Interrogating Gaming's Societal Footprint
The call encourages a broad spectrum of interdisciplinary inquiry, drawing connections across game studies, communication, design, digital humanities, media studies, philosophy, and the arts. Submissions are sought that critically analyze the practical, aesthetic, and cultural dimensions of videogames, probing their implications for contemporary societies. This expansive approach acknowledges the deep integration of gaming into the fabric of modern life, influencing how we interact, learn, and perceive the world around us.
Key Areas of Exploration
Potential avenues of research are richly varied, spanning "Videogames as Everyday Practices" that illuminate how gaming habits forge socio-cultural identities, to "Design as Cultural Practice," dissecting game design as a site of negotiation between artistic vision, technological constraints, and player agency. The influence of emerging "Technological Infrastructures and Imaginaries" such as AI, VR/AR/MR, and platform ecosystems on play aesthetics is also a central theme.
Diverse Methodologies for Deeper Understanding
The call explicitly welcomes a range of scholarly contributions. This includes empirical studies utilizing qualitative, quantitative, or mixed methods; theoretical and critical essays; detailed case studies in cultural, artistic, or community contexts; and explorations of innovative methodologies specifically for studying videogame practices. This breadth ensures a comprehensive examination of the subject matter, encouraging fresh perspectives on how we research and understand interactive media.
Fostering Community and Challenging Norms
Furthermore, the issue will explore "Videogames as Participatory and Relational Spaces," examining the impact of community building, fandom, streaming, and modding on player-driven cultures. The critical examination of "Critical Play and Counter-Practices," including experimental and activist uses of videogames, alongside discussions on "Ethics, Inclusion, and Representation in Practice," highlight the potential for games to both reflect and challenge societal norms and power structures.
A Platform for Scholarly Advancement
With a deadline for full paper submissions set for November 30, 2025, this special issue presents a significant opportunity for academics and researchers to contribute to a vital and evolving field. The rigorous double-blind peer review process ensures the quality and impact of the published work, promising to advance our understanding of videogames not just as entertainment, but as powerful forces shaping the contemporary cultural landscape.
The editors, Fabrizio Festa, Alessandra Micalizzi, Claudio Pomo, and Mario Spada, are actively seeking contributions that push the boundaries of current thought, reinforcing the notion that the study of videogames is essential for comprehending the complex socio-cultural dynamics of the 21st century.
Source Insight: This report was curated based on original coverage from ispr.info.
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